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Code Updates - 2/20/2010 - Version - r83 |
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Code Updates
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Drachnor
- Fixed "fatality" trigger in mud programs
- Fixed "damage" function in mud programs
- Fixed problem with sanctuary spell and damage
- added stay sector action flag for mobs to prevent them from wandering to new terrain
- Changed mob movement to be more PC like with respect to swimming and flying
- ghost mobs no longer use movement
- added mud programming conditionals to test for day_of_week, month and year
- added mud programming command addlag to update waitstates
- small logic fix for climbing
- reenabled consider command for all characters regardless of level
Sativa
- removed generic smite messages from smite command
- fixed bug causing immortals to not overhear thinkto like shifters without setting their class to shifter.
- immortal commands for silent drop/get/give object
- fixed bug with steal causing immortals to fail.
- fixed bug with casting/commune/infest/lay hand echoes for immortals
- fixed short description bug for "an ethereal spirit" affecting sayto and who list.
- fixed bug with sayto affecting ghosts
- fixed typos in several spells
- adjusted nervestrike success rates
- fixed bug in spell demise which caused near zero improvement
- fixed bug that allowed ripping a sheet of paper to create a ghost object
- Changed clan and religion skills into proficiencies, and set skills to 100 when gained
- fixed bug where mobs would sometimes target themselves in certain combat situations.
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