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Welcome to Cities of M'Dhoria
A Medieval Fantasy Roleplaying MUD
As the light fades, you close your eyes to the coming darkness as you slip into the dream... Soon you will awaken but your life will no longer be yours... Your memories will not be what they once were... The dream will become reality...

Image courtesy of Andy Simmons
Technology, the umbilical noose that has held you back begins to fall away, setting the imagination free to wander new heights that you never knew existed.The colors spin wildly as the lines between fantasy and reality become blurred in the intense speed of the cyclone whirling in your mind. As they begin to slow the colors seem brighter, more profound, than in the flutters of memory that remain of your past.
You slowly open your eyes from a sleep that has left you exhausted. As you begin to sit up a pain shoots across the back of your head as a flash of memory, an image, from a life that no longer exists bursts into your vision before flickering out forever. The blue skies of M’Dhoria open before you and the adventure begins.
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Written by Drachnor Durkan
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Saturday, 04 September 2010 00:04 |
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Code Updates 9/04/2010 - Version r164
- Changed score so that values such as hit/dam and durations on affects are shown to all levels
- Changed minimum stat roll in character generation to 12 to reduce rolling and really bad stats.
- Changed code definition of newbie to mean player is "new to com" which is flagged by an imm or by selecting I am new to com in character generation.
- Added a new lowbie definition which controls previous newbie benefits like free death, and mail and things.
- Added wiznet thievery display for immortals
- mud program fixes for quest support
- Addition of newbiehelp channel for newbies and newbie helpers.
- grab no longer gets item on failure
- mug not longer is affected by watchful state
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Last Updated on Saturday, 04 September 2010 00:19 |
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Written by Iskvarren , the Knave of Iniquity, Reaper of Smoke and Ash
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Tuesday, 17 August 2010 12:21 |
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The following are the building updates implemented as of August 17, 2010.
- Updated race class/align info on website.
- Changed fleeing progs on Academy trainees.
- Added grothtalian trainee hint in Academy.
- Fixed resets in Academy to allow for more trainees.
- Updated taurlok/frost giant trainee equipment from large to huge, adjusted levels and stats.
- Updated HELP RYNOKI
- Added HELP FADE TO BLACK
- Replaced Cranezmore Wall-o'-Stuff
- Added "magic" flag to Celeste rings
- Made Ishon Gate only openable by level 50+
- UPDATED ALANDIS MAP
- Updated Enclave handbook
- Added HELP VOIDING IDLING
- Cleared out some mobs from battlefields.
- Fixed some typos.
- Prettified many rooms in Guilty Pleasures
- Updated Serian Lawbook
- Updated some rooms in Serian Apartments
- Adjusted Akthar's inventory.
- Updated HELP SIRIYU, HELP ELYSIRIYU GORUSIRIYU, and SIRIYU race. Please request assistance if needed to conform to new standards.
- Updated some rooms in Seria as part of PBII
- Updated HELP MATERIALS
- Updated Manhunters' Place
- Disallowed mail command for stun/sleeping.
- Added some no_mob rooms, fixed bags.
- Updated HELP RESTRINGFEST
- Updated Melancholy's shop as part of PBII
- Updated Boat Shop, Forge, Broken Tusk Inn as part of PBII.
- Added HELP ROLEPLAY ETIQUETTE
- Added HELP HELPER APPLICATION
- Updated Orphanage and Paper Shop in Seria as part of PBII.
- Fixed double death knight issue and updated prog.
- Set all tutorial rooms to "indoors"
- Adjusted lots of limits, edited HELP RESTRING COSTS.
- Added demon NPC race, updated demons.
- Pulled detect_align off of clan gear
- Fixed Fruntahla pos_start sitting
- Fixed descs on Melancholy/Lister
- Updated prog on Sewer Huntress and removed limits on her gear.
- Added gemstones in HELP MATERIALS
- Fixed some typos in Corthic Island and CotG
- Fixed typos in Rhyodin Keep
- Fixed a few Jotunheim descs before giving up due to other descs poofing..
- Updated Chance Token
- Updated limits on Temple of Light staff and Death Temple dress.
- Fixed color missing on Selequel Basket
- Updated some class helpfiles to reflect easy/hardness.
- Updated a handful of items in sandbox, cleared a few old ones.
- Updated Academy mobs to show TRAIN and PRACTICE
- Added THINK to HELP COMMUNICATIONS
- Updated the PKer/Steal timer in HELP PK to 20 minutes
- Clarified wording in the APPLICATION helpfiles
- Clarified wording in HELP COLOR to reflect expected usage of the commands
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Written by Drachnor Durkan
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Wednesday, 21 July 2010 20:12 |
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Code Updates 7/21/2010 - Version r140
- Fix for reply to immortals with wizhide on.
- Fixed autosplit so that characters become overburdened by too much gold and silver
- Changed roam so that it does not allow roaming to characters with backtrack unless they are grouped or in the same clan (similar to how gate works)
- Fixed a skinning so that mobs over level 50 will produce a level 50 skin which is therefor usable by tailors and can be saved on player files.
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Last Updated on Saturday, 04 September 2010 00:14 |
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Written by Iskvarren , the Knave of Iniquity, Reaper of Smoke and Ash
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Monday, 05 July 2010 18:05 |
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The following are the building updates implemented as of July 5, 2010.
- Updated WYNDEVER QUEST
- Updated HELP SAVES
- Fixed some inside rooms that didn't have "indoors" flag
- Added Shrine of Chance to CotG
- Updated mob HP in Barbarian Encampment and Hunting Grounds.
- Changed most zombies to race "undead"
- Lost Dog Quest implemented in Seria
- Updated names of several objects, changed limits on many shop items, fixed vulns/resists on mobs again.
- (Maybe) fixed Lifelight Orb Quest. Bother me if bugs happen.
- Updated two-headed dragon, hunt mobs, several more shields.
- Another patch to Sharganoth.
- Corrected typos in Newbie Academy Map, HELP FORESIGHT, some rooms.
- Updated Sharganoth's equipment.
- Added infra to some bankers.
- Fixed "involved" on a few quest mobs.
- Updated HELP BACKSTAB, HELP SHADOW ATTACK, HELP CIRCLESTAB, HELP GROUP LIGHT
- Updated HELP CLAN LEADERSHIP, HELP PROFICIENCY
- Patched Ratter Quest, fixed rat resets.
- Added HELP ABYSS
- Updated in-game documentation for Wyndever Quest
- Updated HELP DULON
- Updated room flags and sectors in Hunt Quest
- Added the Nai'van helpfiles
- Made some more items unlimited.
- Updated HELP OUT OF CHARACTER
- Fixed some prog triggers
- Updated a few mob specs, fixed Triage Clan EQ ranks
- Adjusted Leviathan.
- Updated HELP CHANNELS, HELP OUT OF CHARACTER, HELP SAY, HELP COMMUNICATIONS
- Removed limits on a few items
- Demoted immunities to resists on several more mobs.
- Fixed reference in hunt quest prog.
- Added whip to weapons store in Seria
- Fixed some furniture and container values in academy
- Updated HELP RESTRINGS
- Updated some items in Seria, fixed some empty rooms to be no_recall.
- Removed Gheldale, Implemented new Shrine of Light and Serian Johgo Treehouse DIstrict.
- Fixed some typos and broken keys in Suicide King
- Adjusted some prices in Johgo Treehouse District
- Updated HELP TRAPSET
- Set Academy Trainees to be easier to hit.
- Triage ranks 2 and 8 renamed Partisan and Templar. Related helpfile updated.
- Update to the Triage clan backup mob.
- Fixed typos in Shrine of Battle, several rooms in Treehouse.
- Added HELP COINCIDENCES.
- Stop killing the CotG gateguards if you are a godfearing mortal.
- Updated some Cranezmore buyables.
- Removed Triage clan protection from surrounding areas. Areas continue to be Seria but NPC guards cannot leave the city to fight in them.
- Updated website class/aligns for all races.
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