Welcome to Cities of M'Dhoria


A Medieval Fantasy Roleplaying MUD




As the light fades, you close your eyes to the coming darkness as you slip into the dream...
Soon you will awaken but your life will no longer be yours...
Your memories will not be what they once were...
The dream will become reality...



26Castle_-_compressed

Image courtesy of Andy Simmons



Technology, the umbilical noose that has held you back begins to fall away, setting the imagination free to wander new heights that you never knew existed.The colors spin wildly as the lines between fantasy and reality become blurred in the intense speed of the cyclone whirling in your mind. As they begin to slow the colors seem brighter, more profound, than in the flutters of memory that remain of your past.


You slowly open your eyes from a sleep that has left you exhausted. As you begin to sit up a pain shoots across the back of your head as a flash of memory, an image, from a life that no longer exists bursts into your vision before flickering out forever. The blue skies of M’Dhoria open before you and the adventure begins.



 
Code Updates - 7/21/2010 - Version r140
Written by Drachnor Durkan   
Wednesday, 21 July 2010 20:12

Code Updates 7/21/2010 - Version r140

  • Fix for reply to immortals with wizhide on.
  • Fixed autosplit so that characters become overburdened by too much gold and silver
  • Changed roam so that it does not allow roaming to characters with backtrack unless they are grouped or in the same clan (similar to how gate works)
  • Fixed a skinning so that mobs over level 50 will produce a level 50 skin which is therefor usable by tailors and can be saved on player files.
 
Building Updates as of 7/5/10
Written by Iskvarren , the Knave of Iniquity, Reaper of Smoke and Ash   
Monday, 05 July 2010 18:05

The following are the building updates implemented as of July 5, 2010.

  • Updated WYNDEVER QUEST
  • Updated HELP SAVES
  • Fixed some inside rooms that didn't have "indoors" flag
  • Added Shrine of Chance to CotG
  • Updated mob HP in Barbarian Encampment and Hunting Grounds.
  • Changed most zombies to race "undead"
  • Lost Dog Quest implemented in Seria
  • Updated names of several objects, changed limits on many shop items, fixed vulns/resists on mobs again.
  • (Maybe) fixed Lifelight Orb Quest.  Bother me if bugs happen.
  • Updated two-headed dragon, hunt mobs, several more shields.
  • Another patch to Sharganoth.
  • Corrected typos in Newbie Academy Map, HELP FORESIGHT, some rooms.
  • Updated Sharganoth's equipment.
  • Added infra to some bankers.
  • Fixed "involved" on a few quest mobs.
  • Updated HELP BACKSTAB, HELP SHADOW ATTACK, HELP CIRCLESTAB, HELP GROUP LIGHT
  • Updated HELP CLAN LEADERSHIP, HELP PROFICIENCY
  • Patched Ratter Quest, fixed rat resets.
  • Added HELP ABYSS
  • Updated in-game documentation for Wyndever Quest
  • Updated HELP DULON
  • Updated room flags and sectors in Hunt Quest
  • Added the Nai'van helpfiles
  • Made some more items unlimited.
  • Updated HELP OUT OF CHARACTER
  • Fixed some prog triggers
  • Updated a few mob specs, fixed Triage Clan EQ ranks
  • Adjusted Leviathan.
  • Updated HELP CHANNELS, HELP OUT OF CHARACTER, HELP SAY, HELP COMMUNICATIONS
  • Removed limits on a few items
  • Demoted immunities to resists on several more mobs.
  • Fixed reference in hunt quest prog.
  • Added whip to weapons store in Seria
  • Fixed some furniture and container values in academy
  • Updated HELP RESTRINGS
  • Updated some items in Seria, fixed some empty rooms to be no_recall.
  • Removed Gheldale, Implemented new Shrine of Light and Serian Johgo Treehouse DIstrict.
  • Fixed some typos and broken keys in Suicide King
  • Adjusted some prices in Johgo Treehouse District
  • Updated HELP TRAPSET
  • Set Academy Trainees to be easier to hit.
  • Triage ranks 2 and 8 renamed Partisan and Templar. Related helpfile updated.
  • Update to the Triage clan backup mob.
  • Fixed typos in Shrine of Battle, several rooms in Treehouse.
  • Added HELP COINCIDENCES.
  • Stop killing the CotG gateguards if you are a godfearing mortal.
  • Updated some Cranezmore buyables.
  • Removed Triage clan protection from surrounding areas.  Areas continue to be Seria but NPC guards cannot leave the city to fight in them.
  • Updated website class/aligns for all races.
 
Code Updates - 5/25/2010 - Version r130
Written by Drachnor Durkan   
Wednesday, 26 May 2010 18:16

Code Updates - 5/25/2010 - Version r130

 

Misc. Improvements

- Changed reply parameters so mortals can reply to visible immortals.

- wiznet now displays resurrections and deaths

- fixed plague spreading and becoming a healing plague

- fixed a bug causing mobs to charge and attack when stunned with ranged weapons

-fixed bug with mob program damage function which caused a 5x damage multiplier to be applied to animorphed characters.

 

Thief Updates

- reduced improvement difficulty for trap skills

- reduced wait timer on circlestab

- increased number of attacks for circlestab

- added tripping to thieves list of skills at level 5

- made envenom work on weapons with other flags like sharp, etc.

- changed movement costs for thieves so that they can move in THIEF AREAS like rangers do in forest.

- removed old shadow attack skill and replaced with a new group based combat skill

- new shadow attack is a automatic attack from back row of group allowing the thief to sneak off in the chaos of combat and backstab their opponent.

- updated blackjack to work on paralyzed foes.

- Updated damage modifier on backstab

- Modified backstab to allow a second backstab when wielding two daggers

 

Cleric Updates

- Mass healing now will heal yourself as well as your group

- group healing spells are now castable/communable  during combat

- changed cure critical to 15 mana and group critical to 50 mana

 

Ranger Updates

- fixed bug with rangers causing sneak/backtrack and other movement affecting skills to not modify their movement.

 

Last Updated on Wednesday, 26 May 2010 18:40
 
Building Updates as of 5/9/10
Written by Iskvarren , the Knave of Iniquity, Reaper of Smoke and Ash   
Sunday, 09 May 2010 23:03
Building Updates

The following are the building updates implemented as of May 9, 2010.
  • Added the helpfiles "help newbie tips" and "help leaving the academy"
  • Updated "help who"
  • Upgraded blood wolves in Ishon Forest
  • Updated baby object progs
  • Updated HELP EMOTE QMOTE
  • Updated HELP BOAT, HELP MORTALITY
  • Added HELP EXCEPTIONS
  • Changed sizes of wing armor in game.
  • Updated HELP PARTY, LEVELING, DEAF, CHANNELS
  • Fixed progs in Rhyodin Castle
  • Updated HELP TIME, HELP ENERVATION
  • Updated avian race.  See Iskvarren for updates to your level 50 char.
  • HELP AVIAN updated.
  • Updated certain healers to not help convicts and/or opposite align.
  • Updated "a jar of embalming liquid" to prolong life of corpses.
  • Updated HELP RAISE DEAD, HELP RAISE CORPSE, HELP LIFE
  • Added HELP TRALEN ORDER
  • Overrode "prac dag" at academy to be "practice dagger"
  • Updated HELP NAME, HELP DESC
  • Updated HELP ELYSIRIYU GORUSIRIYU, HELP DALSIRIYU HYLSIRIYU
  • Updated HELP KNIGHT, HELP REAVER, HELP REAVER/KNIGHT APPLICATIONS
  • Updated HELP RACES, HELP CLASSES
  • Rewrote most of OOC Newbie Academy
  • Minor updates to HELP LEVELING, HELP REWARDPOOL.
  • Added HELP IC ALIGNMENT CHANGE
  • Added HELP PAFO
  • Changed some mobs in Seria, Trading Post, Howls Alley, Jotunheim, Barb Encampment to speak common.
  • Added "regeneration" to newbie medallions.
  • Updated HELP SARMA LOVE, HELP ISKVARREN
  • Changed some slave NPCs to be able to talk.
  • Removed no_recall from Central Pier, changed medallion level 6 messages for newbie friendliness.
  • Updated Ishon EQ, some mobs.
  • Added Illusion Trainer to Tower of the Arcane.
  • Added Nature Trainer to Serian Garden
  • Worms no longer have legs.
  • Added weapons rack to Academy
  • Changed Serian River into Ki Baltan to allow backwards (but difficult) movement.
  • Updated HELP RANGER, HELP CLERIC
  • Updated Gheldale, Cranezmore gates to disallow certain groups.
  • Updated Sludoth quest rewards.
  • Fixed typo in Tutorial.  Updated HELP DETECT MAGIC
  • Updated HELP THIEF, HELP VAGABOND
  • Tweaked items in Barbarian Encampment, Corthic Village.
  • Updated HELP JEYNE, HELP WARRIOR
  • Updated HELP ENCHANTER, HELP BATTLEMAGE, HELP BARBARIAN, HELP DRUID, HELP NECROMANCER
  • Added damageable to several items.
  • Fixed bug in element quest.
  • Made Academy rooms immune to random lightning.
  • Patch to kardanelle's cloak quest.
  • Updated HELP MOBS, HELP SUMMON ELEMENTALS
  • Updated all religion icons in Central Pier, added them to Caduceus in CotG.
  • Updated bakery items in Cotg.
  • Updated noclimbing in Qoosan Mire.
  • Replaced Osira's description, updated prices on items in several areas.
  • Fixed a drainlife scepter, fixed resets for satchel in Ishon.
  • Fixed bug in Sewer Huntress Quest.
  • Fixed streets in Seria being "indoors"
  • Updated HELP MULTICHAR, HELP OUT OF CHARACTER
  • Changed sectors in rooms outside night's edge.
  • Updated help experience
  • Updated WYNDEVER QUEST
Last Updated on Monday, 10 May 2010 04:45
 

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